Binds in NeverWinter
There are more commands in the game than you can see. Its just some of them can be rather awkward to get to. You can open up a whole new set of possibilities just by writing a few words in the chat window. I'll outline some of the more useful ones here. Some of these you can do in the keybind section of options, but not all of them.
There are lots of changes coming to large sections of Neverwinter in the coming mod. Mod 15 drops in early Nov, and some of our oldest habits are changing.
We'll try and list out some activities to prepare for the major changes and links to discussions about them.
This post will be updated as we come across new information, until the new mod hits.
Heres the next in the ongoing series in how to help your stronghold grow and prosper. This one deals with Influence, one of the many currencies that we farm, and one of the major bottlenecks for many guilds.
We had an influence related blog post that described the basics on influence back a while ago. It outlined how to get your daily amount from SHEs and more from strongboxes. There have been a few new opportunities since that time, so an update was in order.
Barovia has a large amount of EQ available. Even the stuff that isn't named in the collections is useful a lot of the time. Unfortunately most of it isn't documented, so its hard to decide what you should be looking for.
After the break we have a chart of the eq pieces for each class. The list is now complete, built up from about 30% when we started. In the tables below is the gear for each class. Items listed come out of chests from the Tarokka deck challenge cards and drop from monsters in the area. The hunt and Castle Ravenloft eq is not listed since the stats can be seen in collections.
There are 14 different kinds available for the different classes. This is not including the non-class specific EQ from the hunts. For the 9 classes with 4 wear locations, this is a lot of different eq thats just been released! We're talking 488 items.
Professions are useful in several ways in the game. This series of posts deals with what we can do to help our SH grow however, so we'll be looking directly at that.
There are several tasks available that build donatable items, but only a few that are of ongoing use. The tasks for creating surplus EQ objects are generally not worthwhile since other sources are cheap. Lets take a look at the ones that will save us a lot of AD, those are...
Ever wanted to know just what to do in order to help the Guild grow? This is an installment of a series all about how you can do just that.
Here we'll look at some guild quests that we can do for adventurer shards.
The 'support' quests:
The Neverwinter Jubilee is always an event not to be missed, for the prizes alone. The events are fairly fun, and more varied then NW events tend to be, but the prizes are where its at. This year takes that to 11. Get thee to Jubilee.
Check out the official post and our entry from last year that explains much of whats going on. Then I'll break it down a bit with our own explanation and whats new after the break.
Cryptic - Protector's Jubilee 2018!
F-S - Protector's Jubilee post from 2017
So when a player joins our guild its often their only character. Inevitably, one day the question will be asked "how do I make more AD?". So we direct them to our post found here. One of the key recommendations we make is that they use their empty character slots and make more characters right away to increase their Ad earning power. Going forward this will no longer be a valid strategy. You can read more about the changes on the forum here.
Caps are being implemented to AD earning potential for entire accounts instead of per character. So good news is: no more grinding AD with all your alts...bad news is: no more grinding AD.
-Daily rough Astral Diamonds refining cap is going from 36,000 per character per day to 100,000 per day for your ENTIRE ACCOUNT.
-Only first dungeon run of day will net any meaningful AD. This is also PER ACCOUNT, down from per character.
Recommendations at this point is don't waste AD/Zen on buying any new character slots unless you really just wanna try out a new class or need the extra storage. Also, grind your AD on the alts you do have while you can.
This is an overview of ways to find more DPS for your character that should be generally applicable. There are many guides and builds published for specific classes that outline the exact powers to use and specific formulas for each. This is not that. The aim is to give you an overview of what to check for on your character to balance stats and increase DPS.
We've been regularly doing Tong for a while now with our in guild groups. Many many combinations have been tried, as well as item levels from 11-17k in many cases. So a lot of the possible scenarios have been covered and can be directly compared.
While not a step-by-step guide I wanted to lay out some tips on item level that we've found help in this dungeon that for Mod 12-13 is so central to everything we do.