After the break there will be a rundown of the info we have on mod 16. The intent is to provide a base to start from now that the game has so widely changed. There will be a series of links to our blog posts, updated as we make them. This way we have them all accessible from 1 page.
One of those links will be our review of mod 16 as leadership of F-S. Hint: its not really positive. However there will continue to be a game and Forsaken Souls continues on even as the game changes around us.
Its been a while, so its time to take another look at how to gather our favorite currency in Neverwinter. Astral Diamonds! These are of course the primary currency, and its often a mystery for newer players how you go from the tiny prizes available to form the millions needed for worthwhile items.
So here we'll list the many ways of gaining AD. Perhaps more importantly we'll add some commentary on the efficiency and/or actual worth of the given options.
Note that as a major change, salvaging of EQ was taken from us in mod 15. This was a terrible idea, but its real nonetheless. There was a frenzy of activity at the end of mod 14 and many millions were made, but that is no more. Random queue amounts were increased as well and rad refining limits changed to accounts instead of characters.